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Video game altered his path SIX PROFESSORS EARN EMERITUS STATUS UMW HONORS SENIORS AT CONVOCATION CEREMONY University of Mary Washington student makes his own video game Date published: 5/10/2008
BY JEFF BRANSCOME
Andrew Federspiel has made history at the University of Mary Washington because of a boy in space who fights off one-eyed squid-like creatures. Federspiel, 22, who graduates from UMW today, will be the school's first computer-science major to enroll in Carnegie Mellon's prestigious Entertainment Technology Center. Over the past two semesters, he has been perfecting his own game, called "Rodney Wickett in Space Boy Adventures," for independent-study credit. He received an A for the work, which required 40 pages of computer code and helped him get into Carnegie Mellon. "I was into making card games and board games, but I never knew how to program," said Federspiel, who will graduate with honors. The game, a cross between "Pac-Man" and "Super Mario Brothers," is about a boy stranded on Planet Rijo who needs to collect enough energy to fly his spaceship back to Earth. Players can use special abilities by collecting space chocolate. The enemies, called "squiddies," try to steal the space boy's energy. Federspiel, who's from New Jersey, came to UMW as a psychology major. An introductory computer-science course changed his career plans. "I think that's kind of reflected in the fact that I like games which have to do with the psychology of the player," he said. In fact, he sometimes enters his apartment to the sound of his roommates playing the space game. One might be saying "No, no, no!" as he runs out of time to collect energy. It's funny and flattering, Federspiel said. "It gives it a purpose," he said. "You find they are having fun with my game, and it's like, mission complete." When he was 13, Federspiel invented a card game called Heroes of the Arena, similar to the popular trading card game called Magic: The Gathering. He never expected to go the video-game route. "I thought it was the most complicated thing ever, that I would never learn," he said. That changed his freshman year, when the computer-science course piqued his interest. Federspiel also learned a lot on his own because he didn't take UMW's game-programming class. Computer-science professor Jennifer Polack-Wahl got to know him in the fall of 2006 during a graphics course.
Date published: 5/10/2008
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